Difficulty and AI Programming/Game Design

Closed
EduShare
Toronto, Ontario, Canada
CEO
(163)
4
Project
Academic experience
120 hours per learner
Learner
Canada
Advanced level

Project scope

Categories
Product or service launch Media Visual arts
Skills
secondary research c# (programming language) game design unity engine research artificial intelligence
Details

We are looking for 5 teams (15 students)

Research how skill level is determined in other games. Design the difficulty system using an elo system to track players' skill. Develop the AI to more accurately challenge the player. Iterate on the difficulty system based on testing.

Students will need knowledge of other elo systems and of how the AI should interact with the player. Knowledge of C# programming and Unity is also required.

To accomplish this, we expect the student(s) will:

  • conduct secondary research with regards to other games
  • work closely with our game design team in order to understand the game mechanics
  • determine the best way to integrate AI into the game
Deliverables
No deliverables exist for this project.
Mentorship

Students will work closely with the game design team and the CEO of the company. Weekly meetings through Zoom, Google Meet, Slack and email will take place.

About the company

Company
Toronto, Ontario, Canada
0 - 1 employees
Education

EduShare is a startup company. Our current social venture is EduTutor where our goal is to help students prepare for Grade 9 Math.